1. Our commitment, and how honest this page is
Buzzega™ is used in classrooms, so it needs to work for people who use a keyboard only, a screen reader, magnification, or who need clear colour contrast.
We aim for WCAG 2.1 Level AA. We have not been independently audited against it, and we are not claiming full conformance. This page says what we have actually checked and what we have not, because an accessibility statement that overclaims is worse than none — it sends someone into a barrier we already knew about.
2. What we have tested and fixed
- Destructive confirmations are real dialogs. Ending a game, deleting a question or suspending a host now use
role="alertdialog"with a labelled title and description, keyboard focus moved to the safe option, Escape to dismiss, a focus trap, and focus returned to whatever opened them. Previously these were unlabelled <div>s, so a screen-reader user could be told “all players will be removed” without being told a choice was being offered. - Form fields have labels that screen readers announce, and the join form marks its PIN field as numeric so phones show the right keypad.
- Errors are announced. Error messages use a live region so a screen reader reads them when they appear, rather than leaving the user to discover them.
- Layouts hold from 320px upwards, tested at 320, 390, 768, 1280 and 1920 pixels, so magnification to about 400% does not break the page or force sideways scrolling.
- Sound is never the only signal. Audio is a supplement; every event it marks is also shown on screen, and the game is fully playable in silence.
3. What we have NOT verified
Stated plainly, because you may rely on it:
- No screen-reader testing on real assistive technology. We have not run the game through NVDA, JAWS or VoiceOver end to end. Semantics have been improved in specific places; the whole journey has not been listened to.
- No full keyboard-only pass. Individual dialogs are keyboard-operable; we have not played an entire game start to finish without a mouse.
- Colour contrast has not been measured. The game screens use bright, high-saturation colours, and some combinations may fall below the 4.5:1 ratio AA requires for body text.
- Timed questions. Questions run on a countdown chosen by the Host. There is no built-in way for a Player to request more time, which may exclude people who need longer. A Host can set a longer timer, and we suggest doing so where that helps.
- Motion. Some celebrations animate. We do not yet honour the operating system’s “reduce motion” setting.
4. If something blocks you
Email accessibility@buzzega.com with what you were trying to do and what stopped you. Tell us the assistive technology and browser if you can. We aim to reply within 5 working days, and to tell you honestly whether a fix is coming and roughly when.
If you need something in another format, ask and we will provide it.
Last updated: 23 August 2026. This statement will be revised as items in section 3 are tested.